com.cliffblaster.game.level.tile
Class SlabTile

java.lang.Object
  extended by com.cliffblaster.game.level.tile.Tile
      extended by com.cliffblaster.game.level.tile.SlabTile

public class SlabTile
extends Tile

Trampoline tile class

Author:
Vulpovile

Field Summary
 
Fields inherited from class com.cliffblaster.game.level.tile.Tile
BACK, bookshelf, bookshelf_empty, BOTTOM, bricks, canTick, canvas_black, canvas_blue, canvas_cyan, canvas_green, canvas_grey, canvas_indigo, canvas_lightblue, canvas_lime, canvas_magenta, canvas_orange, canvas_pink, canvas_red, canvas_turquoise, canvas_violet, canvas_white, canvas_yellow, coalblock, coalore, conveyor, dandelion, dirt, dislodgerblock, dynamite, elevator, FRONT, glass, goldblock, goldore, grass, gravel, id, ironblock, ironore, IS_LIQUID, lava, LAVA, leaves, LEFT, liquidType, log, MOVING, obsidian, plant, RIGHT, rose, sand, siding, sponge, STILL, stilllava, stillwater, stone, stonebrick, texCoord, tiles, TOP, trampoline, water, WATER, woodplank
 
Constructor Summary
SlabTile(int i, int tex1)
           
 
Method Summary
 AABB getTileAABB(com.cliffblaster.game.level.Level level, int x, int y, int z)
          Gets the AABB of the tile
 AABB getTileRenderAABB(com.cliffblaster.game.level.Level level, int x, int y, int z)
          Gets the AABB of the tile
 boolean isOpaque()
           
 
Methods inherited from class com.cliffblaster.game.level.tile.Tile
blocksLight, canExplode, canRenderFace, entityHit, flow, getFlowDivider, getStepSound, getTextureFromFace, getTextureFromFace, getTitle, glows, isMechanical, mayPick, onDestroy, onExplode, onNeighbourNotify, onNeighbourNotify, onPlace, onRemove, render, renderBackFace, renderFace, renderUnbound, setShape, setStepSound, setTick, setTitle, tick
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

SlabTile

public SlabTile(int i,
                int tex1)
Method Detail

isOpaque

public boolean isOpaque()
Overrides:
isOpaque in class Tile

getTileAABB

public AABB getTileAABB(com.cliffblaster.game.level.Level level,
                        int x,
                        int y,
                        int z)
Gets the AABB of the tile

Overrides:
getTileAABB in class Tile
Parameters:
level -
x -
y -
z -
Returns:

getTileRenderAABB

public AABB getTileRenderAABB(com.cliffblaster.game.level.Level level,
                              int x,
                              int y,
                              int z)
Gets the AABB of the tile

Overrides:
getTileRenderAABB in class Tile
Parameters:
level -
x -
y -
z -
Returns: