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java.lang.Objectcom.cliffblaster.game.level.tile.Tile
com.cliffblaster.game.level.tile.DislodgerTile
public class DislodgerTile
Field Summary |
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Fields inherited from class com.cliffblaster.game.level.tile.Tile |
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BACK, bookshelf, bookshelf_empty, BOTTOM, bricks, canTick, canvas_black, canvas_blue, canvas_cyan, canvas_green, canvas_grey, canvas_indigo, canvas_lightblue, canvas_lime, canvas_magenta, canvas_orange, canvas_pink, canvas_red, canvas_turquoise, canvas_violet, canvas_white, canvas_yellow, coalblock, coalore, conveyor, dandelion, dirt, dislodgerblock, dynamite, elevator, FRONT, glass, goldblock, goldore, grass, gravel, id, ironblock, ironore, IS_LIQUID, lava, LAVA, leaves, LEFT, liquidType, log, MOVING, obsidian, plant, RIGHT, rose, sand, siding, sponge, STILL, stilllava, stillwater, stone, stonebrick, texCoord, tiles, TOP, trampoline, water, WATER, woodplank |
Constructor Summary | |
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DislodgerTile(int i,
int tex1)
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Method Summary | |
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void |
onNeighbourNotify(com.cliffblaster.game.level.Level level,
int x,
int y,
int z,
int ntx,
int nty,
int ntz,
int id)
Tile notify |
Methods inherited from class com.cliffblaster.game.level.tile.Tile |
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blocksLight, canExplode, canRenderFace, entityHit, flow, getFlowDivider, getStepSound, getTextureFromFace, getTextureFromFace, getTileAABB, getTileRenderAABB, getTitle, glows, isMechanical, isOpaque, mayPick, onDestroy, onExplode, onNeighbourNotify, onPlace, onRemove, render, renderBackFace, renderFace, renderUnbound, setShape, setStepSound, setTick, setTitle, tick |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public DislodgerTile(int i, int tex1)
Method Detail |
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public void onNeighbourNotify(com.cliffblaster.game.level.Level level, int x, int y, int z, int ntx, int nty, int ntz, int id)
Tile
onNeighbourNotify
in class Tile
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