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java.lang.Objectcom.cliffblaster.game.level.tile.Tile
com.cliffblaster.game.level.tile.GlassTile
public class GlassTile
Trampoline tile class
Field Summary |
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Fields inherited from class com.cliffblaster.game.level.tile.Tile |
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BACK, bookshelf, bookshelf_empty, BOTTOM, bricks, canTick, canvas_black, canvas_blue, canvas_cyan, canvas_green, canvas_grey, canvas_indigo, canvas_lightblue, canvas_lime, canvas_magenta, canvas_orange, canvas_pink, canvas_red, canvas_turquoise, canvas_violet, canvas_white, canvas_yellow, coalblock, coalore, conveyor, dandelion, dirt, dislodgerblock, dynamite, elevator, FRONT, glass, goldblock, goldore, grass, gravel, id, ironblock, ironore, IS_LIQUID, lava, LAVA, leaves, LEFT, liquidType, log, MOVING, obsidian, plant, RIGHT, rose, sand, siding, sponge, STILL, stilllava, stillwater, stone, stonebrick, texCoord, tiles, TOP, trampoline, water, WATER, woodplank |
Constructor Summary | |
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GlassTile(int i,
int tex1)
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Method Summary | |
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boolean |
blocksLight()
Tells whether the tile blocks light |
protected boolean |
canRenderFace(com.cliffblaster.game.level.Level level,
int x,
int y,
int z,
int layer)
Determines whether the face can be rendered |
boolean |
isOpaque()
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Methods inherited from class com.cliffblaster.game.level.tile.Tile |
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canExplode, entityHit, flow, getFlowDivider, getStepSound, getTextureFromFace, getTextureFromFace, getTileAABB, getTileRenderAABB, getTitle, glows, isMechanical, mayPick, onDestroy, onExplode, onNeighbourNotify, onNeighbourNotify, onPlace, onRemove, render, renderBackFace, renderFace, renderUnbound, setShape, setStepSound, setTick, setTitle, tick |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public GlassTile(int i, int tex1)
Method Detail |
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public boolean isOpaque()
isOpaque
in class Tile
public boolean blocksLight()
Tile
blocksLight
in class Tile
protected boolean canRenderFace(com.cliffblaster.game.level.Level level, int x, int y, int z, int layer)
Tile
canRenderFace
in class Tile
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