Methods in com.cliffblaster.game.net.packet with parameters of type NetworkHandler |
void |
PacketTemplate.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet9Chat.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet8SetTile.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet7PlayerTeleport.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet6PlayerPosition.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet5PlayerSpawn.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet4LevelFlush.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet3LevelDataChunk.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet2LevelInit.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet1Ping.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet10Disconnect.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet0Identify.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|
void |
Packet.onIncoming(java.io.DataInputStream in,
NetworkHandler networkHandler)
|