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java.lang.Objectcom.cliffblaster.game.level.tile.Tile
com.cliffblaster.game.level.tile.PlantTile
public class PlantTile
Grass tile class
Field Summary |
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Fields inherited from class com.cliffblaster.game.level.tile.Tile |
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BACK, bookshelf, bookshelf_empty, BOTTOM, bricks, canTick, canvas_black, canvas_blue, canvas_cyan, canvas_green, canvas_grey, canvas_indigo, canvas_lightblue, canvas_lime, canvas_magenta, canvas_orange, canvas_pink, canvas_red, canvas_turquoise, canvas_violet, canvas_white, canvas_yellow, coalblock, coalore, conveyor, dandelion, dirt, dislodgerblock, dynamite, elevator, FRONT, glass, goldblock, goldore, grass, gravel, id, ironblock, ironore, IS_LIQUID, lava, LAVA, leaves, LEFT, liquidType, log, MOVING, obsidian, plant, RIGHT, rose, sand, siding, sponge, STILL, stilllava, stillwater, stone, stonebrick, texCoord, tiles, TOP, trampoline, water, WATER, woodplank |
Constructor Summary | |
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PlantTile(int i,
int tex1)
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Method Summary | |
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boolean |
blocksLight()
Tells whether the tile blocks light |
AABB |
getTileAABB(com.cliffblaster.game.level.Level level,
int x,
int y,
int z)
Gets the AABB of the tile |
boolean |
isOpaque()
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void |
tick(com.cliffblaster.game.level.Level level,
int x,
int y,
int z)
Tile tick |
Methods inherited from class com.cliffblaster.game.level.tile.Tile |
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canExplode, canRenderFace, entityHit, flow, getFlowDivider, getStepSound, getTextureFromFace, getTextureFromFace, getTileRenderAABB, getTitle, glows, isMechanical, mayPick, onDestroy, onExplode, onNeighbourNotify, onNeighbourNotify, onPlace, onRemove, render, renderBackFace, renderFace, renderUnbound, setShape, setStepSound, setTick, setTitle |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public PlantTile(int i, int tex1)
Method Detail |
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public void tick(com.cliffblaster.game.level.Level level, int x, int y, int z)
Tile
tick
in class Tile
public boolean isOpaque()
isOpaque
in class Tile
public boolean blocksLight()
Tile
blocksLight
in class Tile
public AABB getTileAABB(com.cliffblaster.game.level.Level level, int x, int y, int z)
Tile
getTileAABB
in class Tile
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