com.cliffblaster.game.level.tile
Class SedimentTile

java.lang.Object
  extended by com.cliffblaster.game.level.tile.Tile
      extended by com.cliffblaster.game.level.tile.SedimentTile

public class SedimentTile
extends Tile


Field Summary
static int RADIUS
           
 
Fields inherited from class com.cliffblaster.game.level.tile.Tile
BACK, bookshelf, bookshelf_empty, BOTTOM, bricks, canTick, canvas_black, canvas_blue, canvas_cyan, canvas_green, canvas_grey, canvas_indigo, canvas_lightblue, canvas_lime, canvas_magenta, canvas_orange, canvas_pink, canvas_red, canvas_turquoise, canvas_violet, canvas_white, canvas_yellow, coalblock, coalore, conveyor, dandelion, dirt, dislodgerblock, dynamite, elevator, FRONT, glass, goldblock, goldore, grass, gravel, id, ironblock, ironore, IS_LIQUID, lava, LAVA, leaves, LEFT, liquidType, log, MOVING, obsidian, plant, RIGHT, rose, sand, siding, sponge, STILL, stilllava, stillwater, stone, stonebrick, texCoord, tiles, TOP, trampoline, water, WATER, woodplank
 
Constructor Summary
SedimentTile(int i, int tex1)
           
 
Method Summary
 void flow(com.cliffblaster.game.level.Level level, int x, int y, int z)
           
 long getFlowDivider()
           
 void onNeighbourNotify(com.cliffblaster.game.level.Level level, int x, int y, int z, int id)
          Tile notify
 void onPlace(com.cliffblaster.game.level.Level level, int x, int y, int z)
           
 
Methods inherited from class com.cliffblaster.game.level.tile.Tile
blocksLight, canExplode, canRenderFace, entityHit, getStepSound, getTextureFromFace, getTextureFromFace, getTileAABB, getTileRenderAABB, getTitle, glows, isMechanical, isOpaque, mayPick, onDestroy, onExplode, onNeighbourNotify, onRemove, render, renderBackFace, renderFace, renderUnbound, setShape, setStepSound, setTick, setTitle, tick
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

RADIUS

public static final int RADIUS
See Also:
Constant Field Values
Constructor Detail

SedimentTile

public SedimentTile(int i,
                    int tex1)
Method Detail

onPlace

public void onPlace(com.cliffblaster.game.level.Level level,
                    int x,
                    int y,
                    int z)
Overrides:
onPlace in class Tile

onNeighbourNotify

public void onNeighbourNotify(com.cliffblaster.game.level.Level level,
                              int x,
                              int y,
                              int z,
                              int id)
Description copied from class: Tile
Tile notify

Overrides:
onNeighbourNotify in class Tile

flow

public void flow(com.cliffblaster.game.level.Level level,
                 int x,
                 int y,
                 int z)
Overrides:
flow in class Tile

getFlowDivider

public long getFlowDivider()
Overrides:
getFlowDivider in class Tile